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Solo
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Post subject: Timed Hits in RPG Maker 2003! Posted: Fri Oct 15, 2010 11:41 am |
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Joined: Mon Jan 18, 2010 1:35 pm Posts: 532 Location: Someplace
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STS in KWRPG Revasser Forums wrote: HOLY SHIT GUYS I FOUND OUT HOW TO DO TIMED HITS IN RM2K3'S DBS (WHICH, APPARENTLY, NOBODY ELSE HAS FOUND OUT BEFORE ME LOOKING AT GOOGLE unless that star wars thing counts) ANYWAY http://gyazo.com/8ae3fb0dd8abe210fdb136c7605974ea.pngddddddddddddd is the key command variable and ffffffffffffffff is the how much time has passed variable Note 1) You can't use the arrow, decision, or cancel keys to activate the timed hit command if you have multiple party members. This is why I'm using Shift. 2) I'm using a faceset to indicate when to press the timed hit button. This, of course, requires Gauge mode activated. 3) Switch "Bob Did a Timed Hit" is used in the next image. http://gyazo.com/0a64aa9b2c1bc484a7b1cd86494c4944.pngThis turns off the increased power of the timed hit after it has been executed. http://gyazo.com/cb79f6d001bafd00d597ecefc67dddcd.pngBash is just the regular attack command. http://gyazo.com/2c02c53b676d4390e9226afa76b48d55.pngLinked to common event in second image. also there's a bit of lag when using this i think, it's very slight i'm not good at explaining these things
Last edited by Solo on Fri Oct 15, 2010 3:13 pm, edited 1 time in total.
_________________ I won't be really active, but you'll still see me. You can find me at: SSB Rumble Forums FGX Insider
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JudgmentTH
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Post subject: Re: Timed Hits in RPG Maker 2003! Posted: Fri Oct 15, 2010 5:32 pm |
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Joined: Tue Nov 03, 2009 9:51 am Posts: 2107 Location: Ritardando
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A shame it only works for one person. I guess if there still was a little more to it... MarioSuperStar wrote: its great but i dont feel like using 2003 have a nice day! It just feels like that can be taken the wrong way, seriously. >_>'
_________________ JudgmentTH's Youtube Bow down before me.
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U Division
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Post subject: Re: Timed Hits in RPG Maker 2003! Posted: Fri Oct 15, 2010 5:41 pm |
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Joined: Sun Nov 01, 2009 7:38 pm Posts: 4323
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MarioSuperStar wrote: its great but i dont feel like using 2003 have a nice day! Why do you make posts like this MSS? "Looks cool but this topic has nothing to do with me and neither does it interest me! Good luck!" BTW, i thought you were making a Super Mario RPG Engine? Or was that someone else...
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