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 Post subject: Re: Timed Hits in RPG Maker 2003!
PostPosted: Fri Oct 15, 2010 8:32 pm 
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You could just say "This looks cool/interesting." The second part comes off as condescending if you use it too often.


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 Post subject: Re: Timed Hits in RPG Maker 2003!
PostPosted: Sat Oct 16, 2010 8:04 am 
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ok



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 Post subject: Re: Timed Hits in RPG Maker 2003!
PostPosted: Fri Oct 22, 2010 5:18 pm 
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JudgmentTH wrote:
A shame it only works for one person. I guess if there still was a little more to it...


No, he means that certain keys can't be used if it has multiple party members. So he's using shift.

You can use it for more than one person as long as you follow this rule.



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 Post subject: Re: Timed Hits in RPG Maker 2003!
PostPosted: Sun Jan 30, 2011 4:13 pm 
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THIS MAKES MY LIFE A WHOLE LOT EASIER! Thank you!



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 Post subject: Re: Timed Hits in RPG Maker 2003!
PostPosted: Thu Jul 28, 2011 5:12 pm 
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How would that work with skills?



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 Post subject: Re: Timed Hits in RPG Maker 2003!
PostPosted: Thu Jul 28, 2011 7:26 pm 
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Each "class" of skill would have to use the same "type" of timing.


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