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JudgmentTH
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Post subject: Suggestions: Pins Posted: Mon Feb 21, 2011 5:59 pm |
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Joined: Tue Nov 03, 2009 9:51 am Posts: 2107 Location: Ritardando
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TEH RULZ -No game-breaking stat increases. We need balanced Pins, not "ultimate" Pins (Unless there's an effect that can be a good backfire). -This is for Pins (accessories). Badges will be excluded unless if it's enough reason to make it as a Pin. -No decimals. They don't work here. -No Elemental Attack/Defense boosts either. -No EXP/Coin boosts. Those go with badges. -No Pins that boost Suits or items. -No invincibility. -Effects won't be "timed," so don't add an effect that breaks the game at either way. IT GOES LIEK DIS... Purple Aura PinDefense: +50 Special: +10 Effect: Self-Poison Game Info: Raises Defense & slightly Special, inflicts Poison to the wearer. LISTORZ JudgmentTHSM_RPG_FanheartalkerAkatsukiYoshi+ Means it's accepted. - Means it's left out.
Last edited by JudgmentTH on Sun Sep 11, 2011 8:49 am, edited 19 times in total.
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