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 Post subject: [REQUEST] ML BiS battle script for RPG Maker VX
PostPosted: Wed Jul 13, 2011 7:23 am 
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Well I want for my game: Mario and Luigi: The Slime
A battle scriipt that works just like Mario and Luigi: Bowser's inside Story
Sideview battle opponents on left, Mario and Luigi and other good guys on the right
boxes to select what attack to use or items or escape, etc. that appear above your character (making him go in a different idle) when a enemy attacks depending on what enemies be able to jump to dodge it (and depending on timing if you hurt him or not like countering) and hammer which when timed wrong breaks if anyone can find it or make it for RPG MAKER VX if he/she made it he/she will come in credits and special thanks lis, and if he/she found it in the special thanks list
Hopefully someone has more success with Google then I did.


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 Post subject: Re: [REQUEST] ML BiS battle script for RPG Maker VX
PostPosted: Wed Jul 13, 2011 9:07 am 
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Sadly for you, there's no way you can achieve(or find) that system without tweaking another.

I would recommend you to use a Sideview Battle System and from there, start tweaking with
it.



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 Post subject: Re: [REQUEST] ML BiS battle script for RPG Maker VX
PostPosted: Wed Jul 13, 2011 10:52 am 
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Use the sideview battle system.


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 Post subject: Re: [REQUEST] ML BiS battle script for RPG Maker VX
PostPosted: Wed Jul 13, 2011 11:37 am 
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The Superstar Trio one?



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 Post subject: Re: [REQUEST] ML BiS battle script for RPG Maker VX
PostPosted: Wed Jul 13, 2011 11:43 am 
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Actually, the Superstar trio system was edited and made from the sideview battle, but yes.



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 Post subject: Re: [REQUEST] ML BiS battle script for RPG Maker VX
PostPosted: Wed Jul 13, 2011 12:19 pm 
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Basically, that's the best you're going to get. I doubt anyone is going to just remake the BIS battle system and say "here you go" as simple as that.


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