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SirDude
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Post subject: I think this is a bug... Posted: Wed Sep 22, 2010 11:43 am |
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Joined: Sat Aug 07, 2010 11:27 am Posts: 6
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...with accessories that have you start with a status effect.
I have Luigi equipped with a Spinia pin, which lets you start with Haste. I went to go fight Culex, but he carried the Haste status through the whole battle. I don't think it's supposed to do that... And if that applies to the other start-with-condition accessories, the Slow Start Pin (Spd+25, start paralyzed) essentially makes a character useless since they won't be able to act for the whole battle.
But with my experience with RPG Maker 2003, I think I have a solution to this bug... At the start of any battle, call up a common event that checks if anyone has the appropriate accessories equipped, then apply those status effects then, rather than just having the accessory cause the effect (unless you want it to be permanent).
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SirDude
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Post subject: Re: I think this is a bug... Posted: Wed Sep 22, 2010 12:29 pm |
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Joined: Sat Aug 07, 2010 11:27 am Posts: 6
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As long as it's on my mind, I think this is another bug.
When you go into the Mon Move room, if you have the pins equipped (instead of just in your bag) when you talk to the NPCs, they'll recognize you have them, but since they're not in your bag, you don't lose them.
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