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 Post subject: Final Fantasy: Dawn of Chaos
PostPosted: Mon Feb 20, 2012 6:30 pm 
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Story
The four heroes must embark on a quest to stop Garland from becoming the immortal King Chaos.
But, they must defeat the four Fiends who have long caused havoc by abusing the elements' orbs. The four Fiends
are servants of Chaos, who steal power from each of the Elemental Orbs scattered around the world.

These orbs hold unspeakable magical power, leaving them in the hands of Garland will lead the world to sure destruction,
and allow him to reach his goal to become Chaos. The four heroes of light must step in and end this!


Notice: As similar as the story is to the original FF1. It will NOT match it exactly, or even close for that matter.



Characters
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Similarities
This game will feature alot of similar maps/concepts from the original games.
However, it will not be exact.

The town of Cornelia is featured, but it is not in the same geological location...

Image<--- Omg no doors on houses Q_Q



Screenshots
Spoiler:
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Team
LegendaryFish - Everything
JudgementTH - Concept ideas
MarioSuperStar - Eating donuts and not giving me ideas


Last edited by LegendaryFish on Mon Feb 20, 2012 7:01 pm, edited 1 time in total.


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 Post subject: Re: Final Fantasy: Dawn of Chaos
PostPosted: Mon Feb 20, 2012 6:38 pm 
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Location: Look somewhere else...
Mmmm... I like 'em donuts.
I would like to more details from the story to really tell if it's a typic FF-esque story or not.

I would also recommend you not to mimmic everything from FF. *cough* maps *cough*



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 Post subject: Re: Final Fantasy: Dawn of Chaos
PostPosted: Mon Feb 20, 2012 7:03 pm 
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MarioSuperStar wrote:
Mmmm... I like 'em donuts.
I would like to more details from the story to really tell if it's a typic FF-esque story or not.

I would also recommend you not to mimmic everything from FF. *cough* maps *cough*


Quote:
This game will feature alot of similar maps/concepts from the original games.
However, it will not be exact.



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 Post subject: Re: Final Fantasy: Dawn of Chaos
PostPosted: Mon Feb 20, 2012 7:06 pm 
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Limit Break-like attacks?



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 Post subject: Re: Final Fantasy: Dawn of Chaos
PostPosted: Mon Feb 20, 2012 7:07 pm 
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JudgmentTH wrote:
Limit Break-like attacks?


Maybe something slighttttly like them.

But limit breaks can easily break the game.
(Spams omnislash on every boss)



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 Post subject: Re: Final Fantasy: Dawn of Chaos
PostPosted: Mon Feb 20, 2012 7:08 pm 
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Then make it less spammable. =X



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 Post subject: Re: Final Fantasy: Dawn of Chaos
PostPosted: Mon Feb 20, 2012 8:22 pm 
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JudgmentTH wrote:
Then make it more spammable. >:D


Nooooo!



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 Post subject: Re: Final Fantasy: Dawn of Chaos
PostPosted: Tue Feb 21, 2012 3:09 pm 
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Wow, neat. Haven't had an FF fan game on here.
By nature, Limit Breaks aren't easy to pull off so I don't see they'd be spammed.
Good luck with your project. How much progress have you made?


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 Post subject: Re: Final Fantasy: Dawn of Chaos
PostPosted: Tue Feb 21, 2012 6:42 pm 
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U Division wrote:
Wow, neat. Haven't had an FF fan game on here.
By nature, Limit Breaks aren't easy to pull off so I don't see they'd be spammed.
Good luck with your project. How much progress have you made?


Thanks, alot has been made within the past week.
I literally think I've made more progress in the past week than in 2 months, lol.
Almost ALL sprite work is done, not including NPC's. But they aren't a challenge at all,
so yeah. Atm, I am currently "spring cleaning" everything and neatening codes, etc.



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 Post subject: Re: Final Fantasy: Dawn of Chaos
PostPosted: Sun Feb 26, 2012 9:42 pm 
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The two hidden are the knight and summoner :|



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